apostate1300 New member Joined May 13, 2006 Messages 4 Reaction score 0 Location Newark, DE May 23, 2006 #2 I've done a ray tracing of the FJR projected onto a sphere + SHOEI helmet 'satellites' for a surreal desktop background ... Different Sizes Available: 800x600: BMP JPG 1024x768: BMP JPG 1280x1024: BMP JPG 1600x1200: BMP JPG Others PICS and the POV-Ray Script File at KrystalMonolith.com. MJD
I've done a ray tracing of the FJR projected onto a sphere + SHOEI helmet 'satellites' for a surreal desktop background ... Different Sizes Available: 800x600: BMP JPG 1024x768: BMP JPG 1280x1024: BMP JPG 1600x1200: BMP JPG Others PICS and the POV-Ray Script File at KrystalMonolith.com. MJD
raclow Well-known member Joined Nov 2, 2005 Messages 589 Reaction score 0 Location Little Rock, AR May 23, 2006 #3 That's way cool. Looks great and thanks for sharing.
FJRottie Independent Joined Jul 2, 2005 Messages 904 Reaction score 0 Location Europe May 24, 2006 #4 Awesome ! Can you do it in 04 Celery Silver ?
apostate1300 New member Joined May 13, 2006 Messages 4 Reaction score 0 Location Newark, DE May 25, 2006 #5 FJRottie said: Awesome !Can you do it in 04 Celery Silver ? Click to expand... Sure... Point me at a JPG or BMP of a a Silver. BUT wrapping images around the spheres requires image to be: Cropped to just the bike plus a 20-40% border. Should be against a dark background, or monotone background that can be darkened. In general, The more contrast against the background the better. Should be at least 1024x768 in resolution. I used 2160x1440. Otherwise aliasing shows up. Once I wrap it around the sphere I fool with the rotation to attain the best aspect. The image scaling needs to be pretty close to start with. MJD
FJRottie said: Awesome !Can you do it in 04 Celery Silver ? Click to expand... Sure... Point me at a JPG or BMP of a a Silver. BUT wrapping images around the spheres requires image to be: Cropped to just the bike plus a 20-40% border. Should be against a dark background, or monotone background that can be darkened. In general, The more contrast against the background the better. Should be at least 1024x768 in resolution. I used 2160x1440. Otherwise aliasing shows up. Once I wrap it around the sphere I fool with the rotation to attain the best aspect. The image scaling needs to be pretty close to start with. MJD