Further, if the idea is to get from "point to point" as quickly as (legally) possible in order to grab the most tags, then why would anyone waste time enjoying the Dragon or the BRP or any other tourist infested, twisty speed limited road? Unless of course its because a lot of the high point tags are embedded deep within those ribbons of lovely pavement?
Which brings me to my final point. I wish there was a concise, easy to read explanation of the strategies associated with the IBR. As a "spectator only", I grab bits and pieces here and there, and then often question my knowledge when I read something that can be interpreted multiple ways. It would help if the "play by play" peeps here were supplemented by the "game analyst" that usually can tell the story behind the story in an entertaining way. Not a compliant, just an observation.
The objective of a rally is to gather the most points plain and simple. There are no points for finishing first, no points for riding the most miles, and no points for grabbing the most bonuses.
Often times the reason why you see riders on twisty windy roads is because that's where the rallymaster puts the large bonuses.
Routing in a rally is part art and part science. The more you do it the better you become at it. We'll use a simple 24 hour format. But the basics are this. Take the amount of time you have to ride (24 hours) and subtract your down time.
This is any time you are not turning the wheels. That includes stops to collect bonuses, refuel, use the bathroom, take a break, take a rest, eat, etc.
Then we use the remaining time for riding.
24 hours - 3 refueling stops (3x10 min = 30 min) - 10 bonus stops (10x5 min = 50 min) - 1 rest break (1x6 hours = 6 hours)
Total non riding time of 440 minutes or 7 hrs 20 min which leaves 16 hours and 40 minutes for actual riding.
Now use your mapping program of choice to map out a route that allows you to collect the most amount of points while riding approximately 16.5 hours.
That's a basic summary.